/*
 * Copyright (C) 2007 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package com.android.globaltime;

import java.nio.ByteBuffer;

public class Texture {

    private ByteBuffer data;
    private int width, height;

    public Texture(ByteBuffer data, int width, int height) {
        this.data = data;
        this.width = width;
        this.height = height;
    }

    public ByteBuffer getData() {
        return data;
    }

    public int getWidth() {
        return width;
    }

    public int getHeight() {
        return height;
    }
}
